Kyoto Xanadu (亰都ザナドゥ -桜花幻舞-) is Nihon Falcom's 2026 action RPG, the tenth-anniversary successor to Tokyo Xanadu. Set in a modern Japan where Kyoto has become the capital, Kyoto Xanadu follows transfer student Rei Kamiya as he awakens twin swords of light and enrolls at Hirasaka Academy to conquer the otherworld Xanadu. Its signature Dual Dimensional combat shifts between 2D labyrinth exploration and 3D gate battles. This wiki maps the full 31-character cast, every Soul Device and system, and beginner-to-endgame guides.
Four things that define the game
Dual Dimensional
Explore the Great Labyrinth in 2D side-scrolling action; drop into 3D arena battles when a gate opens.
Soul Device
Every Qualified One manifests a signature soul-weapon — uchigatana, naginata, war axe, handgun and more.
Issen & Parry
Read the red telegraph, time an Issen counter, and turn a lethal blow into a punish window.
The Labyrinth
Descend Hirasaka's layered Great Labyrinth, manage Aether, and purify Cursed Armor pulled from the dark.
Meet the party
Each Qualified One is defined by an element and a Soul Device weapon. Portraits are custom placeholders until official art is mirrored to our CDN.
The elements
Five elements are confirmed on first-party character profiles; the full advantage chart is not yet published, so we describe it rather than invent it.
Where to begin
Beginner guideYour first week at Hirasaka Academy
The daily loop, first labyrinth dives, and where to spend early Class CP.
Combat guideIssen, Soul Accel & Secret Arts
Counter windows, gauge management, and closing out 3D bosses.
Labyrinth guideLayers, Aether & Cursed Armor
Navigating Uncertain Zones and cleansing what you pull from the dark.
Build guideAction Cards & Class CP
Loadout budgeting and the Wisdom / Virtue / Valor growth pillars.



